Leader Skill: Increases the Resistance of ally monsters by 41%.
Summoners War Optimizer is a tool to find out the best individual rune builds for your monsters. Skill 1: Dark Bolt 345%: Shoots a Dark arrow at the enemy. Skill 2: Dark Storm 70% x4: Summons a storm of darkness to attack all enemies 4 times. Each attack has a 5% chance to stun the enemy. Skill 3: Decimate 345%: Attacks all enemies with the power of darkness. This attack always lands as a Critical Hit. What's better Crit Dmg / Crit Rate vs Atk%, 10:35 AM OK so I have been playing the game for a while now and I am just starting to wonder what other people think is the better rune setup for a glass canon type of attack Critical or just higher attack??
Skill 1: Dark Bolt [345%]: Shoots a Dark arrow at the enemy.Mac os disk utility download.
Aug 12, 2015 Some misconceptions about crit damage only being for attack based monsters, let's see what other places we can use it to our benefit. Game Summoners War: Sky Arena.
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Skill 2: Dark Storm [70% x4]: Summons a storm of darkness to attack all enemies 4 times. Each attack has a 5% chance to stun the enemy. (Reusable in 4 turn(s))
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Skill 3: Decimate [345%]: Attacks all enemies with the power of darkness. This attack always lands as a Critical Hit. (Reusable in 6 turns)
Dragon Summoners War Poll – Choose the best Dragon
GB10 (0/10): After her nerf Shaina is no longer usable for GB10.
Best virtual dj effects free download. DB10 (8/10): Shaina is still great for DB10 even after her nerf. She is a very reliable defense breaker and can put up big damage.
NB10 (10/10): Mtg dmg dealt to you is dealt to creature instead meaning. She is amazing in Nerco B10 because she has tons of Multi-Hits and helps clear the waves faster with AoE defense break.
Summoners War Crit Dmg Vs Atk 2
ToA (7/10): Shaina is no were near as good for ToA after the nerf, however she is still pretty good because of her AoE stun and synergy with the fire boomerang who has 2 AoE stuns.
Rift of Worlds (7/10): Shaina is no longer good in a twins R5 team but really shines in Rift Beasts where she brings the most reliable defense break and huge twins damage.
Labyrinth (5/10): She is usable in some Lab stages but without her ATB push back she's not that great.
Dimensional Hole (4/10): She can be used here but there are better options now.